Visual Novel Machinery 1.11 Released


Changelog:

Features:

- Added support for global memories. These are not bound to a character or dialog. You can add them in the Project Settings.

- Added support for persistant character/dialog/global memories. These are persistant across multiple playthrough. For example a character can now remember what you did in the last playthrough. 

- Added support for the dialog window show/hide node. This change removes the show/hide functionality from the window control node.

- Added support for the skip typewriting tag. You can now use "<skip>some text</>" to skip typewriting on the text inbetween the starting and end tag.

- Added support for play animation to the Yarn Parser and VNMScript

Bug Fixes:

- When rolling back, character renames are no longer lost

Files

Visual Novel Machinery 1.11 for UE 5.6 473 MB
11 hours ago
Visual Novel Machinery 1.10 for UE 5.5 714 MB
11 hours ago
Visual Novel Machinery 1.11 for UE 5.4 558 MB
11 hours ago

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