Visual Novel Machinery 1.11 Released
Changelog:
Features:
- Added support for global memories. These are not bound to a character or dialog. You can add them in the Project Settings.
- Added support for persistant character/dialog/global memories. These are persistant across multiple playthrough. For example a character can now remember what you did in the last playthrough.
- Added support for the dialog window show/hide node. This change removes the show/hide functionality from the window control node.
- Added support for the skip typewriting tag. You can now use "<skip>some text</>" to skip typewriting on the text inbetween the starting and end tag.
- Added support for play animation to the Yarn Parser and VNMScript
Bug Fixes:
- When rolling back, character renames are no longer lost
Files
Get Visual Novel Machinery
Visual Novel Machinery
Visual Novel Machinery is a plugin for Unreal Engine, which you can use to create your visual novels at ease.
Status | In development |
Category | Tool |
Author | Al_Fe |
Genre | Visual Novel |
Tags | dialog-system, Narrative, node-based, storytelling, Unreal Engine, unreal-engine-4, unreal-engine-5, yarnspinner |
More posts
- Visual Novel Machinery 1.10 Released82 days ago
- Visual Novel Machinery 1.9.4 ReleasedJul 29, 2024
- Visual Novel Machinery 1.9.2 ReleasedJun 18, 2024
- Visual Novel Machinery 1.9.1 ReleasedJun 17, 2024
- Visual Novel Machinery 1.9 ReleasedMay 12, 2024
- Visual Novel Machinery 1.8.1 ReleasedNov 18, 2023
- Visual Novel Machinery 1.8 ReleasedSep 28, 2023
- Visual Novel Machinery 1.7.1 ReleasedSep 17, 2023
- Visual Novel Machinery 1.7 ReleasedSep 11, 2023
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