Visual Novel Machinery 1.7 Released
Changelog:
- Added Auto Mode so that text can be played automatically
- Added a slider to the options widget to configure the auto forward time
- Added option to the asset creation browser for ingame widgets and main menu widgets
- This will only generate the layout for now. The animations and the blueprint graph are not generated yet.
- They can be duplicated from the widgets contained in the plugin.
- VNM Tab in Dialog Blueprint should (hopefully) be automatically visible now
- Added player input system
- Added Dialog Input Node
- Added dialog input system to VNMScript
- Added option to memory nodes to have pins for getting the character/scene id and memory id
- Refactored buttons and added menu text button and menu icon button
- Added more customization options to buttons
- Added system of selecting buttons
- Added system for locking buttons
- Added Activatable Widgets. These widgets can be displayed using Widget Show/Hide nodes.
- Also added support for that in the VNMScript
- Added character rename/interactive rename to VNMScript
- Cleaned up and refactored widget blueprints
Files
Get Visual Novel Machinery
Visual Novel Machinery
Visual Novel Machinery is a plugin for Unreal Engine, which you can use to create your visual novels at ease.
Status | In development |
Category | Tool |
Author | Al_Fe |
Genre | Visual Novel |
Tags | dialog-system, Narrative, node-based, storytelling, Unreal Engine, unreal-engine-4, unreal-engine-5, yarnspinner |
More posts
- Visual Novel Machinery 1.9.4 ReleasedJul 29, 2024
- Visual Novel Machinery 1.9.2 ReleasedJun 18, 2024
- Visual Novel Machinery 1.9.1 ReleasedJun 17, 2024
- Visual Novel Machinery 1.9 ReleasedMay 12, 2024
- Visual Novel Machinery 1.8.1 ReleasedNov 18, 2023
- Visual Novel Machinery 1.8 ReleasedSep 28, 2023
- Visual Novel Machinery 1.7.1 ReleasedSep 17, 2023
- Visual Novel Machinery 1.6.1 ReleasedSep 09, 2023
- Visual Novel Machinery 1.6 ReleasedJul 23, 2023
Leave a comment
Log in with itch.io to leave a comment.