Visual Novel Machinery 1.5 Released


Hello everyone,

Today marks the release of Version 1.5, and with it the release of VNMScript. It's a scripting language made just for Visual Novel Machinery, which you can use to also write your texts in a text editor, instead of the node-based approach. Hope you enjoy it!

Changelog 1.5:

  • Fixed issue in Choice Graph that led to choice graph not being constructed properly in UI
  • Fixed crash on trying to save the game while no dialog is running in Visual Novel Machinery
  • On loading a save, the characters will now no longer hide behind the scene background
  • Added support for image choices
  • Added support for 3D choices
  • Added support for adding layers directly to a character on using the Character Show Node
  • Experimental: Added support for VNMScript, a scripting language that allows you to write dialogs for Visual Novel Machinery in your favorite text editor and then import it to Unreal Engine.

Files

Visual Novel Machinery 1.5 for UE 5.0 2.1 MB
Oct 31, 2022
Visual Novel Machinery 1.5 for UE 4.27 2.1 MB
Oct 31, 2022
Visual Novel Machinery 1.5 for UE 4.26 2.1 MB
Oct 31, 2022

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